The Legend of Zelda: Tears of the Kingdom review – Hyrule reborn bigger and busier
A terrific Breath of the Wild follow-up with some brilliant new systems, amazing views and more dungeon-type spaces, plus a slightly deadening emphasi
Lara Croft and the Guardian of Light, Temple of Osiris finally get Switch release date
The Nintendo Switch versions of both Lara Croft and the Guardian of Light and its sequel the Temple of Osiris be released as one package on 29th June.
DF Weekly: does the AMD Starfield deal block rival DLSS and XeSS upscaling?
This week's DF Direct Weekly kicks off with an extensive discussion surrounding AMD's exclusive partnership with Bethesda Game Studios for Starfield.
Skyrim modded with path-traced lighting – and all DX9+ games could follow
Enterprising developer Pascal Gilcher, best known for creating a ReShade add-on for ray-traced global illumination (RTGI), has unveiled his work on a
World of Warcraft Classic Era Hardcore Era Realms means dead players stay dead (and become a ghost)
Blizzard has a new challenge for World of Warcraft players looking for a "challenging and perilous journey" – Classic Hardcore Realms.Features i
Destiny 2's The Final Shape expansion heads into the Traveler's "infinite, vast, unknowable" Pale Heart
Bungie has given Destiny 2's next expansion, The Final Shape, a thorough unveiling, confirming it'll whisk players to the "infinite, vast, unknowable"
Pokémon Go's new Party Play feature lets you group up, if you physically stick together
Pokémon Go has now fully detailed Party Play, a major new multiplayer layer coming to the popular monster collection app seven years after its
Pokémon Go-like Monster Hunter Now surpasses 5m downloads in its first week
UPDATE 19/10/23: Pokémon Go developer Niantic has announced a total of 10m downloads for Monster Hunter Now, after a month of availability. Tha
American Arcadia review – a charming but simplistic spin on the Truman Show
American Arcadia isn't as memorable as Call of the Sea, and it has its frustrations, but overall this is a well presented adventure-platform game with
Take-Two boss credits "three-part strategy" for avoiding mass layoffs this year
Strauss Zelnick, boss of GTA publisher Take-Two, has credited the company's "three-part strategy" as the reason it has managed to avoid mass layoffs t